Problem:
Why is Birdie running off with my memory?
|
Solution:
The two files I use for Birdie's patterns, the
active and inactive pictures consumes about 2.5 mb of RAM each. (You
get the idea of by saving an image in ImageFX as an uncompressed ilbm.)
Since I use the NOLIGHTING parameter, I get away easy by losing those
five megs. But by default, Birdie will take two copies of both images,
one to make a darker version and another to make a lighter version. In other terms, you'll lose an extra
ten megs to achieve the extra 3D effect.
One method of saving memory is to use one image instead of two. I guess
most would pick the Active screen to represent both the active
and inactive window, and some might even prefer this way of telling
the two apart (The inactive windows have much darker gadgets and
window title).
By the way, if you are testing out Birdie using the
shell (as opposed to the third party MUI interface called BPrefs),
remember to break the previous Birdie task before running the
program again, unless you have a desire to spend all your memory.
I've tried to make my Birdie screens independant of this ram-expensive
feature, but I admit that there have been times where I could not
immediately find the scrollbar in a DOpus' window. But until someone
comes up with a better solution, I can't afford to sacrifice the ten.
|
Problem:
My system doesn't show all the colours of your icons,
despite that I use a 24-bit screen.
|
Original: Remapped:
|
Groan:
I know. I know. It's a shame, but as far as I know,
only Scalos is able to display icons without that nasty remapping. I don't
know exactly how Scalos is able to do that, it's not normal. The authors
of DOpus are not very keen on guessing their way with newicon.library,
so I guess there's no point complaining unless you come up with a solution.
I haven't tried OS3.5, though, but I assume that it as well walks the
dark path of remapping.
|
Problem:
When I use Birdie together with VisualPrefs, the areas between
the top gadgets and the window title becomes patternless.
|
Example:
|
Solution:
Configure VisualPrefs to use the standard color for
"Inactive Fill" (pen 0, the first colour in the palette), and the same
goes for "Background" (also pen 0). If you leave "Don't optimize border
rendering" unchecked (the last entry in the "Options for frames and windows"
listview), you will have to make "Fill" use pen 3.
In the beta release of VisualPrefs 1.5c, the author claims to have fixed
both of these bugs.
|
Problem:
When I try to use your gadgets, they look trashed. In
fact, all gadgets become corrupted if I use gadgets with depths above 4
bitplanes.
|
Solution:
This bug has not occured on my system, which uses
Picasso96. I am tempted to use CyberGraphics so I can once again get
transparant icons and filenames when dragging them, but P96 runs so
much faster on my PicassoIV that I had to let it go. Anyway, I've only
heard about this problem from CyberGraphics users, so try experimenting
with with different picture.datatypes. In case you should wonder, i use
the P96 datatype, version 43.41.
|
Problem:
I really like the Dashboard projects, and would
like to do the same kind of thing... but I can't use Executive...
and I don't know why: When the WB loads it appears to freeze... that's all.
|
Solution:
It's been a long time since I installed Executive
on my system, and it's been very good to me. But I wasn't really that
interested in its inner workings, I just wanted to use Dashboard. I configured
it so it would keep its hands off most of my programs, and offered this
prefs file for download. A friend of mine, Chavez, made it painfully obvious
to me that my prefs was no good, perhaps especially since it didn't make use
of Executive perhaps most desired feature, the feedback scheduler. So I am now
using myself, and offering you, his prefs file.
|